the whole system needs four computers: database-server, quake-server,
quake-client ( visualization ) and controllinterface.
the database-server gets the current queries from the search machines,
categorizes them according to their subject area and files them in a sql-database.
for visualizing, a modified version of the computergame quake 3 arena
by idSoftware is used - especially the artifical intelligence would have
to be adapted.
the quakeserver gets orders form the databankserver which level and which
avatars should be represented. the visualizing is done by the quake-client,
the database-server is controlled by a web-based controlinterface.